tag:blogger.com,1999:blog-35916081813435911792024-03-05T21:02:22.356-08:00Holt HarperHolt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.comBlogger14125tag:blogger.com,1999:blog-3591608181343591179.post-13993211178770256812013-04-08T16:57:00.000-07:002013-04-08T16:57:00.796-07:00Xena: Last WIP<div class="separator" style="clear: both; text-align: center;">
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Ariadne got sick last week so I'm way behind from where I wanted to be. Deadline is this evening. Here's things so far.Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0tag:blogger.com,1999:blog-3591608181343591179.post-4285433617243737432013-03-20T01:44:00.001-07:002013-03-20T01:44:05.387-07:00Xena ProgressHere's a quick progress update.<br />
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Gabrielle is looking like something that crawled out of the uncanny valley, so I may scrap the duo for the deadline...<br />
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<br />Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0tag:blogger.com,1999:blog-3591608181343591179.post-39267057037770080212013-03-05T17:13:00.000-08:002013-03-05T17:13:46.692-08:00Xena and Gaby first WIP<div class="separator" style="clear: both; text-align: left;">
Well, four hours down and it doesn't feel like much. Without hair it feels wrong but I'm pretty sure I've got the shapes down. A lot of small changes are called for once I break them out of symmetry (especially Renee's eyes) I figure the next step is blocking out the scene</div>
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Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0tag:blogger.com,1999:blog-3591608181343591179.post-72638740749819044702013-03-04T15:59:00.000-08:002013-03-04T23:37:17.903-08:00Some new 3D Challenges<div class="separator" style="clear: both; text-align: left;">
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<span style="font-family: Georgia, Times New Roman, serif;">I'm kicking off 2 different challenges with a total of 3 characters. I've been needing a project where I can practice making believable females (mine always come out sorta mannish).</span></div>
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<span style="font-family: Georgia, Times New Roman, serif;">First up is the Femme Fatales Modeling Challenge over at CGTalk. I'll be modeling Lucy Lawless and her sidekick Renee O'Connor from their roles in Xena. Here's a snapshot of the pile of refs I'll be working from for Xena (Lucy Lawless).</span></div>
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<span style="font-family: Georgia, Times New Roman, serif;">I'll Probably shoot for a slightly older Lucy, somewhere between how she looks now and a couple of years ago on Battlestar Galactica. I like the idea of a slightly more age separated Xena and Gabrielle. Warrior princess and innocent sidekick, the way I feel the series started out in season one.</span></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1j94zJmjlXXJsN5BY7CD6M5-4wiX3pJXmrEBdxTbFYewh2wpQ-O58iKvdlKTiSKtcz2E5YxuqxX5G1F7e7Luom2l7XR4J5YSTfIh7wT8bQBj9ORHDCxQleO3WyDUqIoWZQw_DhB5VQBMr/s1600/Xena+Ref.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1j94zJmjlXXJsN5BY7CD6M5-4wiX3pJXmrEBdxTbFYewh2wpQ-O58iKvdlKTiSKtcz2E5YxuqxX5G1F7e7Luom2l7XR4J5YSTfIh7wT8bQBj9ORHDCxQleO3WyDUqIoWZQw_DhB5VQBMr/s320/Xena+Ref.jpg" width="320" /></a></div>
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Next up, <span style="font-family: Times, Times New Roman, serif;">Gab</span>rielle. Not much to change here, I'll see if it's possible to make her a little younger without ruining the likeness. I prefer the season one costume design but I'll try to re-design it using the slightly better materials from later in the series. Leather and metal wherever possible. Also I must not have watched much of the show because I only ever saw her with the staff as a weapon. I might model the sais and put them on her but she'll be wielding the staff.<br />
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The Competition over at CG Hub is to make any Post Apocalyptic character. A little broad of a topic for my tastes, but again because I need the practice modeling females I quickly decided to model a Female survivor who has returned to earth long after whatever apocalypse has taken place. She'll be decked out in a beat up hazmat / space suit inspired by The Divide (one depressing as hell movie), with some biotech inspired by the comic Prophet.<br />
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Looking at them now, my refs are a little scattered. I can briefly walk through them. Items: big dirty cleaver survival tool, assorted items from space capsule survival kit and not pictured might be some scavenged things tied onto her back. Face: I haven't quite settled on the face, but probably will be dirty and freckled with bright blue eyes. Helmet: I was originally planning on ditching the helmet for a biological system like the blue goop shown in the Prophet comic, but I'm worried about readability. If I have to explain it to everyone it's not going to work as a standalone character design. The comic employs a lot of exposition. The helmet then will have to be more of a glass dome design with several tubes that might look worse for wear. Weapon: I like the guns from The Divide, but a nice clean gun wouldn't really be astronaut standard issue, if I get everything done in a timely manner I might look into making a P90 or other compact sub-machine gun. I do like the bio support system from Prophet and I'll probable copy the effect of it trying to replace a lot limb, but I may avoid the alien claw hand because it might require too much explanation.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-Y1RE91qPmG9dT04oiWafuCtBtknn6cxOGcoGUwIhV32gi1NXoT0Cugh7r5z2JQkidLKyRYWC1deTBa53bVdOgxZtsvuQUWYA0fVboVOLF7_d5l6mHgXb_fI1aKFSGM9gYC2rLB1tUqCk/s1600/Space+Survivor+Refs.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-Y1RE91qPmG9dT04oiWafuCtBtknn6cxOGcoGUwIhV32gi1NXoT0Cugh7r5z2JQkidLKyRYWC1deTBa53bVdOgxZtsvuQUWYA0fVboVOLF7_d5l6mHgXb_fI1aKFSGM9gYC2rLB1tUqCk/s320/Space+Survivor+Refs.jpg" width="320" /></a></div>
<br />Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0tag:blogger.com,1999:blog-3591608181343591179.post-46539598941123823112009-11-02T12:40:00.000-08:002009-11-02T12:47:16.566-08:00Night Photo Outing<div style="text-align: center;"><span class="Apple-style-span" style="color:#0000EE;"><span class="Apple-style-span" style=""><span class="Apple-style-span" style="color:#000000;"><br /></span></span></span></div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ9IuQQRtMX56EiPPUB3nkzUAGBvkW__3FUzMSQeHqcx6G0M1XCC_X4mmHLqNOIMPSNPlcAIhouX9hcwJc4bhxhodbMbAqv97uOaXXnSLaJxhzApCvOFSBbBHp5fqik7vAM3DKyxBqwgfz/s1600-h/Seattle+Summer+Night-1.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 266px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ9IuQQRtMX56EiPPUB3nkzUAGBvkW__3FUzMSQeHqcx6G0M1XCC_X4mmHLqNOIMPSNPlcAIhouX9hcwJc4bhxhodbMbAqv97uOaXXnSLaJxhzApCvOFSBbBHp5fqik7vAM3DKyxBqwgfz/s400/Seattle+Summer+Night-1.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5399609000862616226" /></a>Well, the weather's good here, and I've got the bug to go out and get some shots of some wreckage I spotted a while back. Before I head out though I though it would be good to put up some of the shots I took a couple weeks ago. I headed out around two in the morning and I wasn't sure where I would end up, but I'm happy with the results. These shots are real long exposures, and I swear it was almost pitch black out. Anyway gotta head out while the light still holds, hopefully I'll have some more to post soon.<div><br /></div><div style="text-align: center;"><span class="Apple-style-span" style="color:#0000EE;"><br /></span></div><div><span class="Apple-style-span" style="color: rgb(0, 0, 238); -webkit-text-decorations-in-effect: underline; "><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWntomwFQYGCDPjXSj2k5r3G0zHj7L3VLIFdDqdfyIGG26dhr0MVeyBO99ZFkg_Vehb8lJv4PTJ5w_UBOV8Xr0yxAoG5J8cqq4Za_991GnzhT-89SlkXYMzEhLCl8vAbbNRdu3DJMfIwPM/s400/Seattle+Summer+Night-2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5399610297558858226" style="display: block; margin-top: 0px; margin-right: auto; margin-bottom: 10px; margin-left: auto; text-align: center; cursor: pointer; width: 266px; height: 400px; " /></span></div><div style="text-align: center;"><span class="Apple-style-span" style="color:#0000EE;"><br /></span></div><div style="text-align: center;"><span class="Apple-style-span" style="color:#0000EE;"><span class="Apple-style-span" style="-webkit-text-decorations-in-effect: underline; "><img src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh14KZCaRNTNO2RkuXrJXkjDnklgGJnOKILDzRewiWESy5moIN9E__KAsWf6lV2c8yGVV-JmA1GeJoD-Tdd0dFJEPPTJFn9ISnMLgIhCJljh3gI03F1qfYIpjO1nRapIZh7SBlvAhE1ItJd/s400/Seattle+Summer+Night-3.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5399610520964630530" style="display: block; margin-top: 0px; margin-right: auto; margin-bottom: 10px; margin-left: auto; text-align: center; cursor: pointer; width: 400px; height: 266px; " /></span></span></div>Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com1tag:blogger.com,1999:blog-3591608181343591179.post-52641229881673700632009-10-13T20:49:00.001-07:002009-10-13T20:55:22.971-07:00Unearthly Challenge '09<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqPyJ0C_sPieS2wQxVwV6eKFjEw3LPdg270ZmxV8dnyeAOPhFOWlbGvnqmL85An9XlK0dElF2CendDcx_Ja5_0WvzaZ7KGmGrGpxQ0VtWBrTL52VPxUj7qJFsoHPwU4yMp85LhKPfdLWBd/s1600-h/conceptsheet1-2.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 277px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqPyJ0C_sPieS2wQxVwV6eKFjEw3LPdg270ZmxV8dnyeAOPhFOWlbGvnqmL85An9XlK0dElF2CendDcx_Ja5_0WvzaZ7KGmGrGpxQ0VtWBrTL52VPxUj7qJFsoHPwU4yMp85LhKPfdLWBd/s400/conceptsheet1-2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5392298260632262082" /></a>I've started work on a new challenge. <a href="http://www.unearthlychallenge.com/2009/en_index.php">Unearthly Challenge '09</a> This one is an environment challenge rather than my usual characters, so it should be both a chance to stretch my legs and to trip over them. I'm still refining ideas and trying to decide on which one I should follow through on. My work in progress thread is <a href="http://www.gameartisans.org/forums/showthread.php?t=11526">HERE</a> at game artisans.orgHolt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0tag:blogger.com,1999:blog-3591608181343591179.post-58334593935902889732009-10-13T20:26:00.000-07:002009-10-13T20:47:48.932-07:00Final LJ and PeachI Finished! ... Both.<div><br /></div><div>I managed to finish both the competitions I was working on before. While I can find many things I wish I could change about how I submitted the final work, I am very happy with the models that came out of this.</div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipTc_jMS0C5zNAsG8Gi_JhtCy82ZvOt-YD1-nH7jIi7afJQPv7mm6bFhkmBlAPXXcOItvdB0rMNr9PAH7zo_2VvYdAu8Y6cdKdtejjVAUl1F8tcCdrKMs2TDgSN8S_BOS26kLT3_9pD2ti/s1600-h/holtHarper_pricePeach_construction.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipTc_jMS0C5zNAsG8Gi_JhtCy82ZvOt-YD1-nH7jIi7afJQPv7mm6bFhkmBlAPXXcOItvdB0rMNr9PAH7zo_2VvYdAu8Y6cdKdtejjVAUl1F8tcCdrKMs2TDgSN8S_BOS26kLT3_9pD2ti/s400/holtHarper_pricePeach_construction.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5392294171023447810" /></a>As you can see, there's no Mario here. I chose to cut down to one character for time, and Peach in all his flamboyancy was way more interesting. And it seems I was right. <a href="http://forums.3dtotal.com/showthread.php?t=69499">I got 3rd place</a> on this one.<div><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEjHWWu17DJe1Zj4ZSzQTkPDETcZzt97C_68fRknk1O0d5DZ-CcvFyvS07qY3Vh1Oq6Fst3FhOT5ycmSLUyV6-Z6DEIyK53wR3LgyO6ehqhwU2LaVMGZtuzI5YnIWU8kyzrYUJqMspNYXM/s1600-h/presentation.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhEjHWWu17DJe1Zj4ZSzQTkPDETcZzt97C_68fRknk1O0d5DZ-CcvFyvS07qY3Vh1Oq6Fst3FhOT5ycmSLUyV6-Z6DEIyK53wR3LgyO6ehqhwU2LaVMGZtuzI5YnIWU8kyzrYUJqMspNYXM/s400/presentation.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5392293380872469410" /></a>I didn't get all the images for this one looking exactly the way I wanted. I'm really happy with the model and I learned a ton that has helped speed up my workflow. I've gotten tons of complements on the quality of the base, and while it used up a day and a half during my final week, when it comes to overall quality I don't think it was time wasted. I'm still waiting for some kind of info on how the <a href="http://www.gameartisans.org/forums/showthread.php?t=10355&page=4">judging is going on this comp</a>. I don't expect to place, but the blind waiting is awful.</div>Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0tag:blogger.com,1999:blog-3591608181343591179.post-17936371789784984762009-07-26T17:46:00.000-07:002009-07-26T18:23:55.125-07:00Doubly Challenged<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHuAYUa9KBxopqvkCQqpb4_FI4V99Xq33n05V2Vnb6l5EKQMkI0n7QLeNK4trzkgrQvm7GlBSwUSIlu4BtBUNVtbKul6ksui4vRvWwkqpUANrLwzJzSSqDSleZJOouhI7zzLgXXIIPwpnd/s1600-h/doublechallenge.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 356px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHuAYUa9KBxopqvkCQqpb4_FI4V99Xq33n05V2Vnb6l5EKQMkI0n7QLeNK4trzkgrQvm7GlBSwUSIlu4BtBUNVtbKul6ksui4vRvWwkqpUANrLwzJzSSqDSleZJOouhI7zzLgXXIIPwpnd/s400/doublechallenge.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5362944100713124258" /></a><br /><div style="text-align: center;">While I wait for the voting to finish on the Biomech sculpting challenge, I've started work on two ther low poly challenges. First I started work on 3dTotal's <a href="http://forums.3dtotal.com/showthread.php?t=68371">low poly challenge #30 Gender Bender</a> where the goal is to take a beloved game/comic/cartoon character and swap their gender. My concept work for Prince Peach and Maria is above and my progress thread can me found <a href="http://forums.3dtotal.com/showthread.php?t=68553">here</a>. Then I was made aware of an even bigger challenge taking place over a <a href="http://www.gameartisans.org/">GameArtisans.org</a>. Their second annual ComiCon challenge involves modeling any comic character. I've chosen what may be a bit obscure character Lobster Johnson from the Hellboy series, but I love Mike Mignola's art, and there are always way too many people doing Hellboy and Abe Sapien. The due date for the Comicon challenge is two weeks before the Gender Bender one so I'll be focusing most of my effort there for now. <a href="http://www.gameartisans.org/forums/showthread.php?t=10355">Follow along here.</a></div>Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com2tag:blogger.com,1999:blog-3591608181343591179.post-33750281304529843522009-07-20T11:49:00.000-07:002009-07-20T11:55:52.088-07:00Biomech Hybrid "done"<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxQk29_84UZ3-6Qy6x6Yb3n3xTsUEeHos2ZFlBqRq6OQUAekJSSINMG0_HT61xJBIPu7nVctOjMjJTHjtJFeOdTLez4K7EiQtcrpVRzka-xOedCtXD3BANfSS0DgGIUzVODmN6XLF4Kh_e/s1600-h/runner6.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 395px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxQk29_84UZ3-6Qy6x6Yb3n3xTsUEeHos2ZFlBqRq6OQUAekJSSINMG0_HT61xJBIPu7nVctOjMjJTHjtJFeOdTLez4K7EiQtcrpVRzka-xOedCtXD3BANfSS0DgGIUzVODmN6XLF4Kh_e/s400/runner6.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5360617572054043282" /></a><br />Voting has kicked off for <a href="http://forums.3dtotal.com/showthread.php?t=67906">The Sculpting Challenge 17</a>, I got mine done at the last minute. Here's a shot of the final model. As I have been doing lately I'll take a couple more days to make a lowpoly of this guy to texture and get some practice with realtime workflow. Here's the model as submitted to the competition (under 8 hrs).Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0tag:blogger.com,1999:blog-3591608181343591179.post-37693417831465896712009-07-13T14:42:00.000-07:002009-07-22T21:36:22.790-07:00Troll head Textured<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8FeP1xMbXu3yTCM68nIxHi7GJKp87qDrFC5wYGQISCCrxScDTvJwi6oXd6MRj6QkdjlGJu6amUsxeqHwndetKnh__8Nn1vOUz5ZsgZiqhlVws8AB-nLd0Y0dXTxlns3Yz-OUEIod2Nh2n/s1600-h/2.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 230px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8FeP1xMbXu3yTCM68nIxHi7GJKp87qDrFC5wYGQISCCrxScDTvJwi6oXd6MRj6QkdjlGJu6amUsxeqHwndetKnh__8Nn1vOUz5ZsgZiqhlVws8AB-nLd0Y0dXTxlns3Yz-OUEIod2Nh2n/s400/2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5358063538155121490" /></a>Here's an update on what I've been working on this week. This shot is from inside 8monkey labs' marmoset engine I picked up over at the poly count forums. It's really nice to get a pice smoothly into this realtime engine since that was one of my major hangups during the dominance war challenge. Just needs eyes then I'm gonna call this done.Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0tag:blogger.com,1999:blog-3591608181343591179.post-65501778050664971062009-07-06T22:29:00.001-07:002009-07-22T21:35:43.301-07:00Troll head WIP<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpUKlP_e-PzGfTtWCaZNx6ivohfNJ4f1XaTmzVluH1jx1nP4ShYrWWHqsMAHmhat-qlW-mnw7gvySw2ZIf7OHu26NL0GZtZt5ySS6znEPGUoZsmyUIPzrG7XRLr2gt4f0OypkbWDogQkx1/s1600-h/1.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 277px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpUKlP_e-PzGfTtWCaZNx6ivohfNJ4f1XaTmzVluH1jx1nP4ShYrWWHqsMAHmhat-qlW-mnw7gvySw2ZIf7OHu26NL0GZtZt5ySS6znEPGUoZsmyUIPzrG7XRLr2gt4f0OypkbWDogQkx1/s400/1.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5355587591372953410" /></a><br />Here's quick look at what I've been spending the last couple days on when I haven't been working on the <a href="http://forums.3dtotal.com/showthread.php?p=725165#post725165">biomech challenge</a>. I'm using this piece to flesh out a few workflow problems I had during Dominance war. All work up to this point was done in zBrush.Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0tag:blogger.com,1999:blog-3591608181343591179.post-23663866909667856492009-07-03T12:17:00.000-07:002009-07-03T12:32:52.353-07:00Celebrity Caricature Challenge (CCC)<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTis7AKqlHEafFxi7ZctF2TjVrSkNWmHHCNuyEbdqBz_H2X51sqGBdMS10csAkI9f-rfXcTkr4E8DltPpnsjs18PKiqSAE0_lfnmt2CrFKhjTqgaXd2Oa8KnaRLTV1UDiffbgcuPkCjVwi/s1600-h/all.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTis7AKqlHEafFxi7ZctF2TjVrSkNWmHHCNuyEbdqBz_H2X51sqGBdMS10csAkI9f-rfXcTkr4E8DltPpnsjs18PKiqSAE0_lfnmt2CrFKhjTqgaXd2Oa8KnaRLTV1UDiffbgcuPkCjVwi/s400/all.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5354315677789803026" /></a>Here's the work I did on the <a href="http://forums.3dtotal.com/showthread.php?t=65227">14th Sculpting Challenge</a>, Celebrity Caricature. Clockwise from top left: Niel Patrick Harris, Clint Eastwood, George W. Bush, Liam Neeson, Winston Churchill and George Lucas. The challenge was to sculpt a characature in under five hours. Most of these were done in under two hours. My George Lucas Sculpt actually won <a href="http://forums.3dtotal.com/showthread.php?t=66219">third place</a>.Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0tag:blogger.com,1999:blog-3591608181343591179.post-70418667369143773172009-07-03T11:05:00.000-07:002009-07-06T22:39:54.109-07:00Sculpting Challenge 17<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWTUHabO2qAJuEsN1x4idlX5enb_Iw7CO5VuJNbLMEUcN2V8d6l_GgXfS3qV4ZNlF9bOI4a2hnff3DzmuggfiPpflDtI2FQF62eIszFc5tYrg08lT1tLL9HWFNqd2U3-g0P0O7EZTUi8Sh/s1600-h/runner4.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 380px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWTUHabO2qAJuEsN1x4idlX5enb_Iw7CO5VuJNbLMEUcN2V8d6l_GgXfS3qV4ZNlF9bOI4a2hnff3DzmuggfiPpflDtI2FQF62eIszFc5tYrg08lT1tLL9HWFNqd2U3-g0P0O7EZTUi8Sh/s400/runner4.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5355588804093324770" /></a><br /><div style="text-align: center;"><span class="Apple-style-span" style="color:#551A8B;"><span class="Apple-style-span" style="text-decoration: underline;"><br /></span></span></div><br />I started working on <a href="http://forums.3dtotal.com/showthread.php?t=67864">3d total's sculpting challeng</a> yesterday and got a couple hours start. The brief is to sculpt a model of a biomechanical hybrid. I've never really tried hard surface modeling in zbrush so i'm going to try and get several done for practice so that I have a few to choose from for the final submission on july 20th.Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0tag:blogger.com,1999:blog-3591608181343591179.post-80499234706812348772009-06-18T14:21:00.000-07:002009-06-25T12:44:16.092-07:00Alchemy doodles<div>Figured I'd put something simple up for my first post. Most of what I'll be posting are regular sketch work in 2d and 3d, mostly using zbrush. I'll shortly be uploading a bunch of work I've been doing in Zbrush, but just to get things started I figured a small group of sketches made this morning using <a href="http://al.chemy.org/">Alchemy</a>. I love this program, and I've heard some people call it gimmicky, but it really gets my creativity flowing.</div><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgJhNbASCQb-6IewOqAM0WeIY73gYjougsKOjGWCP4OeBRxUeUlqQaJyUERRoqbRkWQ1ZPur0xb5eqC_chnFP99KJp-kUqfhlt3wJZfbfbXqNQt9XHcUzNW0FMFEVw3qezEywHyjbUPxHG/s1600-h/Alchemy-2009-06-18-10-59-19.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 400px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgJhNbASCQb-6IewOqAM0WeIY73gYjougsKOjGWCP4OeBRxUeUlqQaJyUERRoqbRkWQ1ZPur0xb5eqC_chnFP99KJp-kUqfhlt3wJZfbfbXqNQt9XHcUzNW0FMFEVw3qezEywHyjbUPxHG/s400/Alchemy-2009-06-18-10-59-19.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5348783848455576098" /></a>Holt J Harperhttp://www.blogger.com/profile/03040069077365661151noreply@blogger.com0